java代码
packagecom.example.boxpush;importandroid.app.Activity;importandroid.os.Bundle;importandroid.view.Window;importandroid.view.WindowManager;publicclassMainActivityextendsActivity{@OverridepublicvoidonCreate(BundlesavedInstanceState){super.onCreate(savedInstanceState);// 隐藏标题栏和状态栏,全屏显示游戏requestWindowFeature(Window.FEATURE_NO_TITLE);getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,WindowManager.LayoutParams.FLAG_FULLSCREEN);// 直接创建GameView并设置为界面,无需布局文件GameViewgameView=newGameView(this);setContentView(gameView);}}GameView.java代码packagecom.example.boxpush;importandroid.content.Context;importandroid.graphics.Canvas;importandroid.graphics.Paint;importandroid.graphics.Rect;importandroid.view.MotionEvent;importandroid.view.View;publicclassGameViewextendsView{// 游戏元素:0=空地,1=墙,2=箱子,3=目标点,4=玩家privateint[][]map={{1,1,1,1,1},{1,3,2,0,1},{1,0,0,4,1},{1,0,2,3,1},{1,1,1,1,1}};privateint[][]originalMap;// 保存初始地图,用于重新开始privateintplayerX=3,playerY=2;privateintcellSize;privatePaintpaint;privatebooleanisWin=false;// 重新开始按钮privateRectrestartBtn;privatefinalintbtnW=300,btnH=100;publicGameView(Contextcontext){super(context);paint=newPaint();paint.setAntiAlias(true);paint.setTextAlign(Paint.Align.CENTER);originalMap=copyMap(map);// 保存初始地图}// 复制地图数组(用于重新开始)privateint[][]copyMap(int[][]src){int[][]dst=newint[src.length][src[0].length];for(inty=0;y<src.length;y++){System.arraycopy(src[y],0,dst[y],0,src[y].length);}returndst;}@OverrideprotectedvoidonSizeChanged(intw,inth,intoldw,intoldh){super.onSizeChanged(w,h,oldw,oldh);cellSize=Math.max(Math.min(w/5,h/5),60);// 按钮位置:屏幕底部中间restartBtn=newRect(w/2-btnW/2,h-btnH-50,w/2+btnW/2,h-50);}@OverrideprotectedvoidonDraw(Canvascanvas){super.onDraw(canvas);// 黑色背景paint.setColor(getResources().getColor(R.color.black));canvas.drawRect(0,0,getWidth(),getHeight(),paint);// 绘制游戏元素intoffsetX=(getWidth()-cellSize*5)/2;intoffsetY=(getHeight()-cellSize*5)/2;for(inty=0;y<5;y++){for(intx=0;x<5;x++){intl=offsetX+x*cellSize;intt=offsetY+y*cellSize;intr=l+cellSize;intb=t+cellSize;intcx=(l+r)/2,cy=(t+b)/2;switch(map[y][x]){case1:paint.setColor(getResources().getColor(R.color.wall));canvas.drawRect(l,t,r,b,paint);break;case2:paint.setColor(getResources().getColor(R.color.box));canvas.drawCircle(cx,cy,cellSize*4/9,paint);break;case3:paint.setColor(getResources().getColor(R.color.target));canvas.drawCircle(cx,cy,cellSize/5,paint);break;case4:paint.setColor(getResources().getColor(R.color.player));canvas.drawCircle(cx,cy,cellSize*4/9,paint);break;}}}// 通关提示+按钮(强制绘制,优先级最高)if(isWin){// 半透明遮罩paint.setColor(0x99000000);canvas.drawRect(0,0,getWidth(),getHeight(),paint);// 恭喜通关文字paint.setColor(getResources().getColor(R.color.white));paint.setTextSize(100);canvas.drawText("恭喜通关!",getWidth()/2f,getHeight()/2f-50,paint);// 重新开始按钮paint.setColor(getResources().getColor(R.color.box));canvas.drawRoundRect(restartBtn.left,restartBtn.top,restartBtn.right,restartBtn.bottom,20,20,paint);paint.setTextSize(40);paint.setColor(getResources().getColor(R.color.white));canvas.drawText("重新开始",restartBtn.centerX(),restartBtn.centerY()+15,paint);}}@OverridepublicbooleanonTouchEvent(MotionEvente){if(e.getAction()==MotionEvent.ACTION_UP){floatx=e.getX(),y=e.getY();if(isWin){// 点击重新开始按钮if(restartBtn.contains((int)x,(int)y)){map=copyMap(originalMap);playerX=3;playerY=2;isWin=false;invalidate();}returntrue;}// 玩家移动逻辑floatcx=getWidth()/2f,cy=getHeight()/2f;if(Math.abs(x-cx)>Math.abs(y-cy)){move(x>cx?1:-1,0);}else{move(0,y>cy?1:-1);}invalidate();checkWin();// 每次移动后检测通关}returntrue;}privatevoidmove(intdx,intdy){intnx=playerX+dx,ny=playerY+dy;if(nx<0||nx>=5||ny<0||ny>=5||map[ny][nx]==1)return;if(map[ny][nx]==2){intbx=nx+dx,by=ny+dy;if(bx<0||bx>=5||by<0||by>=5||map[by][bx]!=0&&map[by][bx]!=3)return;map[ny][nx]=0;map[by][bx]=2;}map[playerY][playerX]=0;playerX=nx;playerY=ny;map[playerY][playerX]=4;}// 简单通关判定:所有箱子都在目标点上privatevoidcheckWin(){booleanwin=true;for(inty=0;y<5;y++){for(intx=0;x<5;x++){if(map[y][x]==2&&originalMap[y][x]!=3){win=false;break;}}}isWin=win;}}activity_main.xml代码<?xml version="1.0"encoding="utf-8"?><FrameLayoutxmlns:android="http://schemas.android.com/apk/res/android"android:layout_width="match_parent"android:layout_height="match_parent"android:background="@color/black"><com.example.boxpush.GameViewandroid:layout_width="match_parent"android:layout_height="match_parent"/></FrameLayout>color.xml代码<?xml version="1.0"encoding="utf-8"?><resources><color name="black">#FF000000</color><color name="white">#FFFFFFFF</color><color name="wall">#FF7B7B7B</color><color name="box">#FFFFA500</color><color name="target">#FF00FF00</color><color name="player">#FFFF0000</color><color name="purple_200">#FFBB86FC</color><color name="purple_500">#FF6200EE</color><color name="purple_700">#FF3700B3</color><color name="teal_200">#FF03DAC5</color><color name="teal_700">#FF018786</color><!--仅保留这一行teal_700--></resources>AndroidManifest.xml代码<?xml version="1.0"encoding="utf-8"?><manifest xmlns:android="http://schemas.android.com/apk/res/android"package="com.example.boxpush"><application android:label="推箱子"><!--移除android:icon="@drawable/ic_launcher"--><activity android:name=".MainActivity"android:label="推箱子"><intent-filter><action android:name="android.intent.action.MAIN"/><category android:name="android.intent.category.LAUNCHER"/></intent-filter></activity></application></manifest>